Equipment: Enchant

An enchant on an armor will increase the armor of an item (generally by 1).

An enchant on a weapon will increase the damage of it by a value proportional to the level of the weapon. Weapon's Damage Range Increase percentage by:


 * Enchant +1-6 = +10% each enchant
 * Enchant +7 = 170%
 * Enchant +8 = 260%
 * Enchant +9 = 350%
 * Enchant +10 = 500%

Item that can be enchanted = weapons, hats, body armors, gloves, boots and shields.

Over what can be broken?


 * Weapons : Over +6 could be broken
 * Armor : Over +4 could be broken

Enter the command,

Ex :

Notes : In Pher, you can keep enchanting items even after failing. You do not have to buy the same item again.